AI Insights · Timothy · July 2021
Top 5 Otome Games in Luxembourg: Q2 2021 Performance
Discover the performance of the top 5 Otome games in Luxembourg for Q2 2021, including trends in weekly downloads, revenue, and active users.
The second quarter of 2021 saw varying performances among the top 5 Otome games in Luxembourg. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Obey Me! - Anime Otome Sim by NTT Solmare experienced a peak in weekly revenue at $138 in the week of May 24, with a general fluctuation throughout the quarter averaging around $60. Weekly downloads showed a significant drop, starting at 11 in late March and decreasing to as low as 2 in late May, ending the quarter with 7 downloads. Active users remained relatively stable, hovering around 35 throughout the quarter.
Is It Love? Matt - Bad Boy from 1492 Studio saw its weekly revenue peaking at $71 in mid-June, with a steady average around $50. The game had minimal downloads, with only 2 downloads recorded in early June. Active users declined slightly from 41 at the start of the quarter to 35 by the end of June.
IkemenSengoku Otome Anime Game by CYBIRD Co., Ltd. showed an increase in weekly revenue, peaking at $82 in late June. However, weekly downloads were minimal, with a few weeks showing no downloads at all. Active user data for this game was not provided.
Is It Love? Ryan - You choose, another title by 1492 Studio, had a peak in weekly revenue of $73 at the end of June. The game had negligible downloads throughout the quarter, with no active user data available.
Lastly, My Candy Love - Otome game by Beemoov experienced a peak in weekly revenue at $70 in early April, maintaining an average of around $40. Weekly downloads were modest, peaking at 6 in mid-April. Active users saw a peak at 22 in several weeks throughout April and May, with no data available for June.
For more detailed insights and data, visit Sensor Tower.